Technology content trusted in North America and globally since 1999
7,558 Reviews & Articles | 55,806 News Posts

Latest Technology Content

The Mummy Movie Review

The Mummy Movie Review

I never thought I'd yearn for the return of Brendan Fraser, but this version of The Mummy deserves to be buried for all eternity.

TweakTown News Posts - Page 1

ARMS sells over 100,000 copies in Japan in first week

By: Derek Strickland | More News: Gaming | Posted: 16 hours, 15 mins ago

Nintendo's new first-party ARMS game is a big hit in Japan, selling over 100,000 copies in its first week of availability.

 

arms-sells-over-100-000-copies-japan-first-week_892

 

ARMS is a new IP for Japanese games-maker Nintendo, and from critical reception and strong sales, the company's bet into the online multiplayer fighter appears to be paying off. According to the latest data from Media Create's weekly sales list, ARMS has sold over 100,000 units in its first week in Japan.

 

This sales volume is quite high and dwarfs first-week sales of recently released fighting games like Tekken 7, Ultra Street Fighter II: The New Challengers, and Guilty Gear Xrd: Rev 2--in fact, Nintendo's new fighter sold more copies than all of those games combined in their respective first weeks of availability.

 

arms-sells-over-100-000-copies-japan-first-week_431

Continue reading 'ARMS sells over 100,000 copies in Japan in first week' (full post)

Titanfall 2 may hit 6K on Xbox One X with 100% GPU usage

By: Derek Strickland | More News: Gaming | Posted: 19 hours, 16 mins ago

Titanfall 2 is getting a performance enhancement update for Xbox One X, and from the sound of it, Respawn is having some surprising results with Microsoft's new $499 high-end box.

 

titanfall-2-hit-6k-xbox-one-100-gpu-usage_783

 

Respawn Entertainment recently confirmed that its most recent shooter, Titanfall 2, will receive an enhancement upgrade to leverage the new Xbox One X's 4K-ready 6TFLOP GPU for better in-game visuals and performance. "Titanfall 2 will support Xbox One X. This means 4K resolution for increased fidelity as well as support for dynamic super scaling," the developer said in a recent DLC announcement post.

 

Now a purported Respawn developer has taken to NeoGAF to expand on Titanfall 2's dynamic super scaling on the Xbox One X, saying that they were actually push Titanfall 2's new War Games DLC past 4K resolution to 3200p (~6K resolution) on the Xbox One X...but at full 100% workload on the console's beefy graphics processor. "When it comes to X1X it means there are times it'll render at higher than 4K and then downsample to whatever resolution the X1X is outputting to. Its is truly glorious on a 4K display. This quote will come back to haunt me, I'm sure, but there were times on Wargames last time I was testing where it was rendering at ~3200p (6K?) internally. The internal render resolution is dictated by the GPU load, so obviously there are no guarantees as to how often it renders at particular resolutions, but essentially we're using 100% GPU all the time," the developer said.

Continue reading 'Titanfall 2 may hit 6K on Xbox One X with 100% GPU usage' (full post)

Take-Two relents on singleplayer GTA mods

By: Derek Strickland | More News: Gaming | Posted: 21 hours, 14 mins ago

It appears the "war on GTA mods" is over: thanks to Rockstar Games, Take-Two has relented and will no longer pursue legal action against singleplayer mods. OpenIV has been updated, and the publisher has also issued out some new rules for singleplayer modders.

 

take-two-relents-gta-mods-debacle_511

 

A bit ago Take-Two Interactive kicked the hornet's nest by forcing OpenIV, a popular modding tool used to mod GTA IV and GTA V, to go offline. After countless days of negative press, strong words from millions of fans, a huge petition, and the absolutely destruction of the game's Steam reviews, the Rockstar parent company relented. As of now OpenIV has been updated but the mod still isn't available for public download. Rockstar told Motherboard that it and Take-Two will work with OpenIV's creator to resolve the issue.

 

Rockstar has since delivered a new public statement affirming that singleplayer mods aren't being targeted by Take-Two--only those that affect Grand Theft Auto Online will get the axe. Interestingly enough OpenIV developer Yuriy "Good-NDS" Krivoruchko said that OpenIV could actually be used by some modders to disrupt GTA Online, but he never intended for the modding tool to be used in such a way.

Continue reading 'Take-Two relents on singleplayer GTA mods' (full post)

47% of gamers spend money while playing games

By: Derek Strickland | More News: Gaming | Posted: 1 day ago

Almost half of the world's total video games playerbase will spend money while they play games in 2017, according to analyst firm Newzoo.

 

47-gamers-spend-money-playing-games_3113

 

In-game purchases such as microtransactions, add-ons and expansions are a lucrative part of the video games industry, and modern games typically ship with some sort of digital online component to facilitate long-term revenues. For example, more and more games in the console sector are switching to models with online multiplayer with free updates and content paid for by in-game spending, such as EA's new Star Wars Battlefront II and Activision's new Destiny 2.

 

These specific games mimic the successful revenue models of mobile games while charging a $59.99 premium for the base game, but consoles also offer numerous free-to-play experiences like SMITE. This trend is set to continue throughout 2017 and beyond, and more and more gamers are projected to spend money as they play games.

 

According to analyst firm Newzoo, 47% of all gamers in 2017 will spend money as they play games. The firm estimates 2.2 billion consumers play and spend money on video games worldwide, and 47% of them, or 1 billion gamers, will buy in-game items and content as they play. Consumers are expected to spend $108.9 billion on games and content in 2017, up a strong 7.8% year-over-year ($7.8 billion).

Continue reading '47% of gamers spend money while playing games' (full post)

MSI Afterburner now has hardware plot graphics

By: Anthony Garreffa | More News: Video Cards | Posted: 1 day, 5 hours ago

MSI Afterburner is a super useful piece of software for PC hardware enthusiasts, gamers, and reviewers like myself - but now the latest v4.4.0 Beta 11 release makes it damn near perfect.

 

 

Afterburner is now capable of plotting graphics with a bunch of metrics that are supported in the software, including GPU temperatures, CPU clocks, and frame times. If there are sudden, or frequent drops in frame rates, or GPU temperatures start getting out of control - you'll know, and can plot them. Again, perfect for reviewers!

 

If you want to enable the new plot graphs, go into the "Monitoring" tab and then choose "text+graph" or "graph" under the "Show in On-Screen Display". You can grab the new MSI Afterburner v4.4.0 Beta 11 here, as well as provide MSI with feedback.

Continue reading 'MSI Afterburner now has hardware plot graphics' (full post)

Google Glass updated with additional features

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: 1 day, 6 hours ago

Google Glass has been updated, after years of being on the market and 3 years since its last update, Google Glass has received a new "MyGlass" companion app update.

 

google-glass-updated-additional-features_05

 

The new XE23 version allows Glass owners to use keyboards, mice, and other Bluetooth-based products on their Google Glass. The new version rolled out a few days ago, and a new firmware update for Google Glass has also been released.

 

The new and very strangely timed updates to Google Glass are welcomed for Glass owners, but for a product that never went mainstream, it's definitely weird. Now if only my Glass still worked, I'd use it. Sigh.

PlayerUnknown's Battlegrounds pulls in $100 million

By: Derek Strickland | More News: Gaming | Posted: 1 day, 8 hours ago

PlayerUnknown's Battlegrounds has become an early access sensation, selling 4 million copies in its first three months of availability.

 

playerunknowns-battlegrounds-pulls-100-million_411

 

Reverb Inc today confirmed that Bluehole's massively popular multiplayer shooter PlayerUnknown's Battlegrounds has sold 4 million copies, massing $100 million in revenue in just 13 weeks of availability. The early access game, which sells for $29.99, has attracted a considerable number of players on PC storefront Steam, with 230,000 concurrent peak users and over 100,000 game sessions being played every day. Reverb also notes that spectatorship on PlayerUnknown's Battlegrounds remains quite strong at 350,000 peak viewers, and affirms that 15% of all Twitch users--or 120,000 spectators--watch streams of the game every day.

 

The game's strong 230,000 player peak was hit in the last 30 days, which also saw almost 130,000 players on average. We've compiled a graph to show how PlayerUnknown's Battleground's playerbase has increased over the span of a few months.

 

playerunknowns-battlegrounds-sells-4-million-copies_877

Continue reading 'PlayerUnknown's Battlegrounds pulls in $100 million' (full post)

SpaceX successfully launches and lands a used rocket

By: Lana Jelic | More News: Science, Space & Robotics | Posted: 1 day, 17 hours ago

SpaceX has successfully launched and landed another Falcon 9 rocket. This mission marked the second reflight of a Falcon 9 first stage, having previously supported the Iridium-1 mission from Vandenberg Air Force Base in January of this year.

 

spacex_01

 

SpaceX's Falcon 9 rocket successfully launched the BulgariaSat-1 satellite into orbit - the first geostationary communications satellite in Bulgaria's history.

 

Following stage separation, the first stage of Falcon 9 successfully landed on SpaceX's East Coast droneship 'Of Course I Still Love You,' stationed in the Atlantic Ocean.

Continue reading 'SpaceX successfully launches and lands a used rocket' (full post)

LG V30 rumored to support wireless charging

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 1 day, 17 hours ago

LG's V30 is expected to be announced at this year's IFA in Berlin at the end of August.

 

lg-v30-rumored-wireless-charging_01

 

The V30 is expected to be powered by Qualcomm's yet to be announced Snapdragon 836. The device should feature a 3.5mm headphone jack, dual rear camera setup, and IP68.

 

Now, a new rumor has appeared claiming that the V30 will have wireless charging support, meaning that the phone should have a glass back, unlike any of its predecessors in the V series.

Continue reading 'LG V30 rumored to support wireless charging' (full post)

Samsung Galaxy Note8 to cost little over $900

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: 1 day, 18 hours ago

Samsung should announce the Galaxy Note8 this summer, and although we heard bits and pieces about the phone earlier, Evan Blass has now completed the image.

 

samsung-galaxy-note8-cost-1000_11

 

According to his latest report, the Note8 will feature a 6.3-inch AMOLED display with 18:5:9 aspect ratio.

 

Blass also claims that the phone will be unveiled in the second half of September, which is a month later than expected.

Continue reading 'Samsung Galaxy Note8 to cost little over $900' (full post)

loading