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Surround Vision Examined with ASUS MARS II 3GB Dual GTX 580

By: (more) | Video Cards Content | Posted: Aug 24, 2011 6:19 am
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Introduction

 

surround_vision_examined_with_asus_mars_ii_3gb_dual_gtx_580

 

Recent changes to my testbeds and just the office in general means that I've had the opportunity to expand my testing setup. One of the main things that comes with the office reshuffle is a full time triple monitor setup via three Dell U2410s that run at 1920 x 1200 each. So the setup doesn't take up even more room than it needs to, I've opted to use the monitors in a portrait configuration instead of landscape, which you can see in the above picture.

 

This setup results in a final resolution of 3600 x 1920. To be honest, in portrait the gaming experience is a lot stronger thanks to the fact that the added height helps give you better immersion. People will continue to complain about the bezels, but to be honest with you, as someone who's been using Eyefinity for 20 months now, when you're in game the bezels don't become an issue and the side screens just help with your peripheral vision.

 

There's not too much more that needs to be said. The setup will open up two new series of articles, though; Surround Vision Examined and Eyefinity Examined. Both will feature a certain card or setup and we'll see how that said setup runs through a number of our games. Today the focus is all on the MARS II; the new dual GTX 580 card from ASUS that offers us some serious performance. Moving away from just single monitor 2560 x 1600 gaming, we'll instead be looking at how the setup performs on our new Surround Vision rig at 3600 x 1920.

 


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