NVIDIA's Tegra 3 (Kal-El) Quad-Core Mobile Processor - Continued
NVIDIA also made a point of Tegra Zone (www.tegrazone.com for PC users). NVIDIA were quick to point out the large showcase of Tegra Zone, where they've seen 1.2 million app installs, a 4-star rating on the Android Market, loyal users who return to download new games and thousands of positive user reviews. I've previously used Tegra Zone on my ASUS Transformer and I agree, it's a great program and has a good catalogue of Tegra-powered gear.
WebGL is the open standard for GPU acceleration across the web, and we should see WebGL-based games coming out shortly which will be accelerated by Tegra 3.
Multimedia. We all use this on mobile devices, be it photos, videos, YouTube, or now, picture and video editing on mobile. Tegra 3 again, strikes hard. More capabilities, more speed, photo stitching, panoramic shots; it has it all. Usually, photo-stitching pictures is CPU intensive, but not on Tegra 3. Tegra 3 can almost do it in real-time with video transcoding, video editing, photo editing all much, much faster on NVIDIA's Kal-El chip.
Tegra 3 is not just about doing this faster, or in lower power - but it's about introducing new features. Let's talk about gaming; we all know that's becoming a very important pillar on mobile devices and something very close to NVIDIA's heart.
NVIDIA have done something out of the square with Tegra 3, they have added broad gaming controller support. What is broad gaming controller support you ask? Well, Tegra 3 supports PlayStation 3, Xbox 360, Wii and even PC controllers for gaming. NVIDIA took the basic support for Ice Cream Sandwich (Android 4.0) and Honeycomb, and enhanced it.
It has full support built in, and is what NVIDIA calls a "natural", easy way to control games on Tegra 3-powered devices, and I agree. It instantly turns any Tegra 3-powered device into a portable gaming machine. With outputs allowing you to hook it up to a TV, 1080p output, it becomes a monster.
NVIDIA have also added support to navigate Android menus with the controller, and allows you to play games on your TV without having to even move from your couch. NVIDIA have done a lot of work here, where they've needed to work together [very closely] with Tegra Zone developers and map support into the games for all of the controllers. This allows the game itself to support the controller, instead of some third-party quick hack to get it working.
Continuing on the gaming front, NVIDIA have used their 3D Vision technology from their PC business and mixed it into the delicious, Superman-themed Tegra 3 chip. NVIDIA's 3D Vision technology takes any 2D game and automatically makes it 3D in real-time without editing or modifying the game. Say what?!
It also supports 3D on big screen TVs - glasses-free support is included and is implemented over HDMI and will also work on a 3D monitor (such as 3D Vision-enabled LCDs) and TVs.
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