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TweakTown News Posts - Page 59

Nintendo World park may get Mario Kart, Donkey Kong ride

By: Derek Strickland | More News: Gaming | Posted: Jun 8, 2017 2:50 pm

Universal Studios's new Super Nintendo World attraction gets an official trailer, showing off what we can expect from the exotic new park.



Super Nintendo World looks like tons of fun, and the park is currently in development at three Universal Studios theme parks in Osaka Japan, Hollywood, California, and Orlando, Florida.


Based on images dug up by devout Twitter users, we're able to highlight some of the major rides that Super Nintendo World may offer, with possibilities like: a Donkey Kong themed cart rollercoaster ride, an on-rails Mario Kart ride, a watersled ride that hints the park will have a water-themed attraction, and a strange stand-up ride that may have users shooting Mario's iconic fireballs out of their hands at a digital screen.

Continue reading 'Nintendo World park may get Mario Kart, Donkey Kong ride' (full post)

Galaxy Note 8 reportedly launching in late August

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: Jun 8, 2017 5:50 am

Samsung isn't slowing down with smartphone releases this year, following up on the great launch of the new Galaxy S8 and Galaxy S8+ smartphones with the launch of the Galaxy Note 8 in late August.




The new Galaxy Note 8 is reportedly being launched a month before Apple's next-gen iPhone which is expected in September, according to The Korea Herald. Samsung introduced the Galaxy Note 5 on August 13, 2015 and then was on sale on August 21. It was only August 2 last year that Samsung unveiled the super-awesome Galaxy Note 7, which had numerous battery-related issues forcing Samsung to recall it.


We should expect the Galaxy Note 8 to feature a large 6.3-inch bezel-less display, similar to what we've seen on the S8 and S8+ handsets. Samsung could use a dua-camera setup with a 12-megapixel wide-angle camera and 13-megapixel telephoto lens, with a fingerprint sensor under the glass on the front - versus the stupid positioning

Vintage Apple sneakers auction starts at $15,000

By: Anthony Garreffa | More News: Business, Financial & Legal | Posted: Jun 8, 2017 2:47 am

For the hardcore Apple fans out there, you might be surprised to see that Heritage Auctions is planning to list a pair of prototype Apple sneakers that never made it to market, with the listing to hit eBay on June 11 starting at $15,000.




The sneakers feature the old school rainbow Apple logo, and were only handed out to employees at the time. The near-mint condition sneakers make them a near one-of-a-kind, which explains their $15,000 starting price. For those who collect Apple hardware, software, and well - clothes and shoes, this could be quite the steal.

Microsoft trademarks 'Direct Reality' ahead of E3 2017

By: Anthony Garreffa | More News: Virtual & Augmented Reality | Posted: Jun 8, 2017 1:42 am

E3 2017 - Microsoft is set to unveil something new at E3 2017, with the company filing a trademark for something they're calling "Direct Reality" and it has something to do with gaming.




We don't know anything about Direct Reality, but it could be a HoloLens-inspired HMD that plugs into the Xbox and/or PC with Windows 10. Microsoft's upcoming Project Scorpio console will include VR support, but we don't know if Direct Reality will add to that or not just yet.


Microsoft's E3 2017 press conference happens on Sunday, June 11 @ 2PM PT.

Core i7-7740K overclocked to 7.5GHz with liquid helium

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: Jun 8, 2017 12:47 am

Computex 2017 - GIGABYTE hosted their X299 OC gathering at Computex 2017 last week, bringing in a bunch of the world's leading overclocking enthusiasts and hit a new world record with the Intel Core i7-7740K: hitting 7.5GHz.



Legendary overclocker HiCookie reached 7.5GHz using liquid helium at -250C, pushing the Core i7-7740K to 7500MHz on a multiplier of 75, and a bus speed of 100MHz on the GIGABYTE X299-SOC Champion motherboard. They used a 16GB kit of Corsair Vengeance LPX DDR4-4333 RAM, and a Corsair AX1500i PSU.


The team used the Core i7-7740K @ 7.5GHz teamed with an AORUS GeForce GTX 1080 Ti Xtreme Edition 11G graphics card and G.Skill Trident-Z 3600C17 RAM to smash the world records in 3DMark 03, 3DMark 06, and Aquamark benchmarks. The GTX 1080 Ti was then thrown into an SLI mix, hitting the global first place in 3DMark 06 with 71,176.

Continue reading 'Core i7-7740K overclocked to 7.5GHz with liquid helium' (full post)

DICE's Frostbite doesn't play well with RPGs

By: Derek Strickland | More News: Gaming | Posted: Jun 7, 2017 11:34 pm

EA wants to use DICE's Frostbite 3 engine for everything these days including sports games, shooters, and its new affinity towards-action based games. While the engine is quite powerful, it doesn't play well with certain types of experiences--namely RPGs.




In a recent featured piece on why Mass Effect: Andromeda fell apart, Kotaku's Jason Schreier made some interesting points on EA's Frostbite engine--particularly how BioWare had to build both Dragon Age: Inquisition and Mass Effect: Andromeda from scratch because the engine hadn't ever been used to build RPGs before. "In the video game industry, Frostbite is known as one of the most powerful engines out there-and one of the hardest to use," Schreier writes.


Key BioWare developers spoke out on their experiences with Frostbite, explaining how the engine has evolved over time--and how developers like BioWare's Mass Effect and Dragon Age teams were forced to adapt by making their own tools completely from scratch.


"When BioWare first got its hands-on Frostbite, the engine wasn't capable of performing the basic functions you'd expect from a role-playing game, like managing party members or keeping track of a player's inventory. BioWare's coders had to build almost everything from scratch."

Continue reading 'DICE's Frostbite doesn't play well with RPGs' (full post)

Death Stranding won't be shown at E3 2017

By: Derek Strickland | More News: Gaming | Posted: Jun 7, 2017 9:19 pm

Although Kojima Productions has started development on Death Stranding, the studio won't showcase new content or gameplay at E3 2017.



Hideo Kojima today confirmed that his new game Death Stranding won't be in attendance at E3 2017, so don't expect to see it on Sony's E3 conference on Monday, June 12. Why won't the game be shown? Kojima explains that the team is now "fully focused on development," but that won't stop the Metal Gear creator from showing up at Geoff Keighley's E3 Coliseum event in a panel about how film has influenced his work.


Details on Death Stranding have been vague, but we know that it'll be powered by Guerilla Games' powerful DECIMA engine, and that it's an open-world action game, but despite its weirdness, it's not exactly horror. In fact, Kojima says that Death Stranding will a new kind of depth to create an experience gamers haven't had before.

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Nintendo Switch may become a re-release machine

By: Derek Strickland | More News: Gaming | Posted: Jun 7, 2017 8:21 pm

I've long voiced my concerns about the Nintendo Switch, underlining that major players in the West like Activision, Take-Two and EA seem to be hesitant to treat Nintendo's new machine as a current-generation competitor, and will instead focus primarily on consoles, PC, and mobiles. There's a lot of reasons why publishers may be dubious about the Switch, including its lower-end NVIDIA Tegra chip that's about 1/4th as powerful as a PS4, which requires trade-offs when switching to the device's 720p handheld screen, and the lack of a key social online infrastructure such as Xbox LIVE or PlayStation Network to allow monetization of games.




Japanese publishers, on the other hand, are supporting the platform: Capcom has announced Monster Hunter XX for the system, and SEGA will be bringing its mainline Sonic series to the system as well. But Western publishers seem unsure about the device and may only test the waters with "safe bets", ie ports of older last-generation PS3 and Xbox 360 games like NBA 2K18 and FIFA 18 (both of which are releasing on the Switch).


Now Wedbush Securities analyst Michael Pachter lays out some stark predictions that fall in line with my personal findings: third party publishers in the West won't announce any new games on the platform. Mega console hits like Far Cry, Assassin's Creed, Diablo, and Call of Duty will all skip the system entirely.


"I think you'll be shocked when we get through E3 when there aren't any Western third-party games announced on the Switch. I think you're going to discern a pattern here; I think that Switch titles from the West are going to be limited to only those games that already are being made for the Xbox 360 and PS3," Mr. Pachter said in a recent episode of his Pachter Factor show."Games like NBA 2K, sure, it makes sense because they're making it for last-gen. Games like Skylanders, sure, they're making it for old-gen. FIFA, they're making it for old-gen."

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Square Enix to reveal new game at E3 2017 with live demo

By: Derek Strickland | More News: Gaming | Posted: Jun 7, 2017 7:15 pm

Like almost every other publisher at E3 2017, Square Enix will announce a new game, and it could be People Can Fly's new collaborative title.




Today the ESA revealed the full panel schedule for E3 2017's Coliseum event, which Square Enix will be in attendance. The timetable confirms that the publisher will not only announce a new game at E3 2017, but will also hold a 45-minute live demo of a "newly announced title being showcased at E3 2017."


Given the wording on the schedule, it's possible these games could be different or the same game. The publisher recently announced a collaboration with Bullestorm developer People Can Fly to develop a "new high-end original title for console and PC." We're betting that'll be the new game that's revealed at E3. But we could still see some Final Fantasy VII: Remake footage, or maybe some Kingdom Hearts III info to boot (but that might be wishful thinking).

Continue reading 'Square Enix to reveal new game at E3 2017 with live demo' (full post)

G.SKILL RAM breaks 5.5GHz DDR4 memory barrier

By: Derek Strickland | More News: RAM | Posted: Jun 7, 2017 5:17 pm

Overclockers have now pushed G.SKILL's high-performance RAM to the 5.5GHz barrier, setting a new world record for highest DDR4 RAM frequency speeds.




G.SKILL today announced that renowned Taiwanese overclocker Toppc has pushed its premium DDR4 RAM to 5.5GHz with liquid nitrogen cooling. Toppc and G.SKILL now hold the world record for DDR4 RAM speeds and the milestone has been validated by HWBOT.


"DDR4 5.5GHz has been our next target after we achieved DDR4 5GHz last year. We are extremely excited to finally make it happen together with Samsung components, MSI X299 motherboard, and Intel Core X-series processor," says Tequila Huang, Corporate Vice President, G.SKILL International. "We are seeing amazing overclocking potential for these newly released hardware and we believe that more overclocking benchmark records will be achieved very soon by professional overclockers worldwide."

Continue reading 'G.SKILL RAM breaks 5.5GHz DDR4 memory barrier' (full post)