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TweakTown News Posts - Page 63

Pokemon Company profits soar by 2400%

By: Derek Strickland | More News: Gaming | Posted: Jun 1, 2017 9:22 pm

The Pokemon Company, who's responsible for major video game hits such as the Pokemon games on Nintendo 3DS, has reported massive profit earnings for its nineteenth fiscal year.

 

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Major games-maker The Pokemon Company just recorded a huge boost in year-over-year profits, Japanese games analyst Dr. Serkan Toto reports. The company raked in $143.4 million (15.921 billion yen) in profits in the fiscal year ended February 28, up 2460% from last year's $5.6 million.

 

Dr. Toto notes that big releases such as Pokemon GO and Pokemon Sun and Moon were major contributors to the company's earnings. Nintendo affirms that 14.69 million copies of Pokemon Sun and Moon were sold within a 44 day period alone. As Nintendo owns a 32% stake in The Pokemon Company, the performance of these major titles directly affected Nintendo's recent 521% surge in year-over-year profits.

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GTA parent buys Kerbal Space Program IP

By: Derek Strickland | More News: Gaming | Posted: Jun 1, 2017 7:31 pm

UPDATE: We've been informed that Take-Two Interactive didn't actually buy Kerbal Space Program's independent development team, Squad, and instead only acquired the IP itself.

 

"Take-Two acquired Kerbal Space Program, but not the development team. Squad remains an independent developer," Take-Two Interactive's Senior Manager of Communications Brian Roundy told TweakTown in a recent statement.

 

Original story is as follows.

 

Take-Two Interactive is now the sole owner of the Kerbal Space Program intellectual property, the company today announced.

 

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The mega-earning publisher has purchased the popular cross-platform Kerbal Space Program sim from developer Squad for an undisclosed amount, and terms of the sale weren't revealed. However the developers at Squad will continue to provide support for the game on all platforms with continued updates and expansions--including the upcoming Making History Expansion.

 

Take-Two now owns the IP itself, and the publisher says Kerbal Space Program is now a long-term franchise and is an important stepping stone to the company's allocation and strategic planning in the indie development scene. Take-Two justifies their purchase by highlighting the IP's success, from the IP's strong 2 million unit sales to its popular 88 Metacritic rating and Steam user score of 97% satisfaction.

 

"We think it's a great intellectual property that fits within our independent games initiative, which we don't talk about much, but is an area of increasing focus."

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iPhone 8 rumored size vs other phones

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Jun 1, 2017 5:27 pm

In a render of the rumored iPhone 8, someone has compared the rumored size of the upcoming iPhone 8 to all of the major phones currently in the market. This includes the iPhone 7 and 7 Plus, Galaxy S8 and S8+, LG G6, Note7, Google Pixel and Pixel Plus.

 

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Based on this rumored side by side render, you can see that the new iPhone 8 is expected to be slightly larger than the current iPhone 7, but with a much larger edge to edge display.

 

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Nintendo Switch price may rise due to parts shortage

By: Derek Strickland | More News: Gaming | Posted: Jun 1, 2017 4:27 pm

Nintendo could hike the price of its new Switch system past $299 to offset increasing parts costs, and the company may have troubles keeping up with massive consumer demand.

 

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Nintendo is fighting other tech titans like Apple for critical mobile components to power its new Switch handheld-console hybrid, which could trigger a price hike for the new machine. Nintendo's Switch system uses many parts and components that are currently in high demand by smartphone makers, including its LPDDR4 RAM, NAND flash memory, and LCD panels--all of which are crucial to make mobile devices like Apple's popular iPhones tick. Demand for traditional 2D NAND flash memory, which is used in mobile devices and Nintendo's Switch system, has steadily risen as more companies push out new notebooks, tablets, smartphones and the new Internet of Things sphere of devices, and as semiconductor fabrication facilities owned by key companies such as Toshiba transition over to new premium high-end 3D NAND storage. Toshiba supplies the storage chips used in the Nintendo Switch, whereas Samsung supplies the LPDDR4 RAM. This has caused a feeding frenzy of sorts as key suppliers and device-makers grab up contracts for flash memory, and consequently squeezing supply and driving up part costs.

 

"Demand for our NAND flash memory has been overwhelmingly greater than supply, and the situation is likely to stay for the rest of this year," a Toshiba spokesperson told The Wall Street Journal.

 

Reports indicate that Nintendo plans to produce 18 million consoles this fiscal year, but based on The Wall Street Journal's reports, the components shortage may interrupt Nintendo's roadmap. If Nintendo does pay extra for key parts to make its Switch systems, it's possible the console could raise beyond its $299 retail price, as President Tatsumi Kimishima affirms that the Switch won't be sold at a loss.

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Samsung Notebook 9 Pro gets a stylus

By: Lana Jelic | More News: Laptops | Posted: Jun 1, 2017 3:24 pm

At Computex 2017, Samsung announced their latest notebook, the Samsung Notebook 9 Pro.

 

This notebook is a 2-in-1 convertible that has a 360-degree hinge that allows for it to close completely and to open all the way into a tablet. It also comes with a Samsung S Pen built-in, which is great for using while the laptop is in tablet mode.

 

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The S Pen has 4,000 levels of pressure sensitivity and the ability to detect tilt like Microsoft's Surface Pen. Samsung also uses their Air Command software for quick launching drawing, notes, and editing documents. The S Pen is also compatible with the latest Windows 10 Creator's update feature, Windows Ink.

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G.SKILL's 16GB DDR4 RAM hits 4800MHz with Intel Core X

By: Derek Strickland | More News: RAM | Posted: Jun 1, 2017 2:23 pm

Computex 2017 - G.SKILL today announced a high-speed memory breakthrough at the showfloor in Taipei, Taiwan by hitting DDR4-4800 speeds with its 16GB TridentZ kits--and breaking the DDR4-4000 threshold with its RGB memory.

 

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Armed with Intel's new high-end Core X series of processors and X299 chipset motherboards, G.SKILL was able to push its 16GB (8GB x 2) DDR4 kits to an amazing 4800MHz with CL19-19- 19-39 timings. This inches G.SKILL even closer to the DDR4-5000 mark without liquid nitrogen cooling. The demo leveraged an Intel Core X-Series processor and a ASRock X299 OC Formula motherboard.

 

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G.SKILL also pushed its new RGB memory beyond DDR4-4000, too: the company pushed its ultra-high capacity 64GB (8GB x 8) Trident Z RGB DDR4 RAM kit to an impressive DDR4-4200MHz with CL19-21-21-41 timings, again using Intel's new Core X-Series processors and an ASUS Prime X299-Deluxe motherboard.

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ASUS unveils two new ZenPad 10 tablets

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Jun 1, 2017 1:25 pm

During the ASUS Computex 2017 Press Conference, ASUS announced two new versions of their ZenPad 10 Android tablet.

 

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Both tablets are powered by a MediaTek MT8735 processor with slight performance differences.

 

The faster of the two ZenPad 10 tablets has a 1080P panel and a 1.4GHz processor paired with 2GB or 3GB of RAM as well as 32GB or 64GB of storage capacity. To keep costs down, ASUS has only included a 5MP main camera and a 2MP front-facing camera on the ZenPad 10 with an expected battery life of 10 hours.

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Take-Two says its 'under-monetizing' games

By: Derek Strickland | More News: Gaming | Posted: Jun 1, 2017 11:43 am

In today's games market, whole titles are built with microtransactions and live services in mind, and games seem to be built around these services instead of being supplementary to triple-A gaming experiences. But GTA V publisher Take-Two Interactive says that it's in-game monetization approach is different and that it leaves money on the table so that it doesn't have to "nickle and dime" gamers.

 

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"I have to emphasize that our approach to monetization is different than our competitors. We focus first and foremost on delighting the consumer and giving the consumer more than they bargained for," Take-Two Interactive CEO Strauss Zelnick said at the Cowen and Company 45th Annual Technology, Media & Telecom Conference in New York.

 

"It's sort of axiomatic, but the better the product, the more people will be willing to spend on it. Recurrent consumer spending is not a panacea; if we put out something that doesn't work, we can't get people to buy more of it. And they don't even want more of it for free if it really doesn't work."

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Nintendo Switch voice chat is a mess

By: Derek Strickland | More News: Gaming | Posted: Jun 1, 2017 10:25 am

Peripheral-maker HORI has revealed how online voice chatting will work on the Nintendo Switch, and it's not pretty.

 

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Nintendo's new Switch handheld-console hybrid requires a convoluted audio pass-through connector to enable optimum multiplayer voice chat with online games like Splatoon 2. HORI, a Japanese company that makes peripherals for the Switch, revealed an official Splatoon 2 gaming headset--and shows just how the Switch's online chatting works in the process.

 

Switch audio chat is only available via a smartphone app, and since the Switch's 3.5mm headphone jack only broadcasts game audio, users will have to connect the headset to both their smartphone and the Switch at the same time in order to hear game audio and chat audio while playing in Handheld Mode. Thus an audio pass-through splitter connector is required. HORI's official Splatoon 2 headset comes with one such peripheral.

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AMD prepares 9 models of ThreadRipper, up to 16C/32T

By: Anthony Garreffa | More News: CPU, APU & Chipsets | Posted: Jun 1, 2017 6:07 am

Computex 2017 - AMD unleashed their new HEDT platform at Computex 2017, detailing ThreadRipper and its new X399 chipset. Intel fought back with its new Core X-Series announcement and the new $1999 flagship CPU with Core i9-7980XE.

 

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AMD might not have a consumer CPU with 18C/36T, but it will be offering 16C/32T with their flagship ThreadRipper 1998X processor. Interestingly, AMD has nailed the TDP on ThreadRipper where they're offering far superior TDP numbers on their processors. For example, Intel's new 6C/12T right up to the 10C/20T have 140W TDPs, while AMD sips 125W. It's only 15W, but traditionally it has been Intel that has superior TDP numbers.

 

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There will be 9 different Ryzen ThreadRipper CPUs in total, with the 'X' models featuring XFR (Extended Frequency Range), which allows the ThreadRipper CPUs to scale their clock speeds past the traditional boost clocks, and it scales the CPU clocks with cooling. So if you have air cooling, you'll hit a certain frequency, but AIO water cooling and LN2 setups will benefit more with XFR.

 

 

AMD Ryzen ThreadRipper CPUs

 

16C/32T

 

  • ThreadRipper 1998X: 3.5/3.9GHz, XFR, 155W
  • ThreadRipper 1998: 3.2/3.6GHz, 155W

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