There have been plenty of people who have worked for ATI, that have moved onto bigger and better things by packing up their brown box, throwing their personal items inside like a plant or a family portrait (ok, ok, that sounds like a Hollywood cliche, but it's how I imagine it as an Australian) and moving to a better job.
Now former AMD employee, Richard Huddy, has moved onto Intel. His goal with the red team was to form stronger relations with the game developers themselves. Big news, eh? Huddy has pushed through plenty of things for not only the technological industry, but the gaming industry. He worked with one of my favorite games, Max Payne, and ended up with a starring role as the mad professor in the lab. From there, he has helped a tonne of huge games hit the market.
These include Harry Potter, Just Cause, Battlefield 2 and Burnout Paradise. He also was a big player in pushing HDR with AA into a bunch of games over the years. Why would Intel want Huddy? Well, they want their GPU business to fly. Intel's Haswell architecture, due in 2013, will reportedly establish Intel as some form of leader in the mass-market graphics space.
Intel would make some serious bank if they were to enter the console space, something that NVIDIA and AMD currently rule. Consoles are built for longevity on relatively basic products. The big sellers such as the Wii, DS and iPad don't have the most powerful tech inside, but sell in the tens of millions.
No one is sure of Huddy's new position with Intel, but you can be sure 2012 will open a new door of possibilities for Huddy. Congrats, Richard!
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