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Scythe Kaze Flex 120 RGB Fan Review

Scythe Kaze Flex 120 RGB Fan Review

The Scythe Kaze Flex 120 RGB fans are great, with simple RGB and fantastic value we can't help but recommend them.

TweakTown News Posts - Page 1

An Archer video game should look like this new XIII remaster

By: Derek Strickland | More News: Gaming | Posted: 3 hours, 28 mins ago

Old-school PS2 shooter XIII is getting remastered, and looks to be a perfect foundation for a wacky-but-serious Archer video game adaptation.



When I saw 2003's stylish shooter XIII for the first time today, something clicked in my head: this looks a lot like Archer. Sure XIII came first, but the connection was there and I can't erase it now. XIII has cel-shaded graphics that really bring to mind Sterling Archer's ridiculous exploits at spy agency ISIS, and it has a distinct comic-pulp layout and taps underlying beats that perfectly exemplify FX's inspirations for the show. Archer is a mix of James Bond's death-defying stunts with none of the suave charm, but the show's overall themes--crazy stunts, gunning down baddies, a serious-yet-humorous bent--can be found in XIII.


So why isn't there an Archer FPS that matches XIII's mechanics with tons of humor and nods thrown in the mix? It seems like the perfect cocktail for a AA product that Archer fans would eat up like Pam eats up crab legs.

Continue reading 'An Archer video game should look like this new XIII remaster' (full post)

Nintendo Switch may come to $37 billion Chinese market

By: Derek Strickland | More News: Gaming | Posted: 5 hours, 25 mins ago

Today could be a milestone in Nintendo's big expansion strategy as the Switch gets provisional approval to release in Guangdong, China.




Nintendo has partnered up with Tencent's overseas might to bring its popular handheld-console Switch hybrid for sale in parts of China. The system is getting a test release in China's Guangdong region accompanied with select games like New Super Mario Bros. U Deluxe, and there's a possibility the system won't be approved. Widespread provisional availability across mainline China has yet to be confirmed. Strict regulations have deterred or delayed games-makers like Nintendo from entering the Chinese market, and the approval process is slow-going, experts say.


China reigns above all other regions in gaming revenue, and Chinese juggernaut Tencent is the biggest earner in the industry. The Chinese market earned $37.5 billion in 2018, according to analyst firm Newzoo, or about 28% of all global earnings.

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Obsidian's Alien RPG would've been a macabre Mass Effect

By: Derek Strickland | More News: Gaming | Posted: 6 hours, 24 mins ago

Instead of making Obsidian's interesting-looking Alien Crucible RPG, SEGA greenlit the disastrous Colonial Marines. Now some new info on Obsidian's scrapped Alien Crucible RPG surface, painting a macabre picture of what could've been.




With Crucible, Obsidian wanted to make an Alien horror game interspersed with RPG-based action. The idea was to have Mass Effect-like squads with AI and guns that would follow your commands, complete with KOTOR-style item menus, equipment and classes, all set in a reactive environment that's extremely hazardous and oppressive. Aliens roam across every corridor of your ship waiting to munch your friends, face-huggers lay in wait to transform your comrades into marauding freaks, and you could be prey at any moment. In a very real sense, Obsidian wanted to meld Alien: Isolation's fear with an Aliens-style action bent, all wrapped up in that kind of choking atmosphere of the original 1979 film.


In a recent interview with VG247, ex-Obsidian writer Chris Avellone said there'd be distinct survival elements. Players would have to make a mad scramble to collect weapons, ammo, and supplies without becoming xenomorph lunch.

Continue reading 'Obsidian's Alien RPG would've been a macabre Mass Effect' (full post)

Konami's new Castlevania collection has lots of variety

By: Derek Strickland | More News: Gaming | Posted: 7 hours, 22 mins ago

Today Konami announced the remaining games featured in its new Castlevania Anniversary Collection, confirming some interesting choices like Kid Dracula.




Castlevania is one of the best franchises of all time, and helped define a unique niche of macabre platforming. Back in the day, these games taught us the true meaning of difficulty with their impossible jumps, sweat-inducing boss fights, and zero tolerance for mistakes. Now a new generation can experience the original Dark Souls of NES gaming with the Castlevania Anniversary Collection.


The collection bundles eight classics across a variety of different platforms like NES, SNES and Game Boy, and includes some surprises. The SEGA Genesis-exclusive Castlevania Bloodlines made the cut for the first time, and Konami's even bringing an English translated version of the Kid Dracula NES game to boot.

Continue reading 'Konami's new Castlevania collection has lots of variety' (full post)

Ex Nintendo CEO Reggie Fils-Aime blessed with retiring gifts

By: Jak Connor | More News: Gaming | Posted: 14 hours, 6 mins ago

Nintendo has given departing CEO of Nintendo America, Reggie Fils-Aime a bunch of extremely cool gifts to thank him for his time serving at Nintendo.



Back in late February, an announcement came out of Nintendo that shocked fans, Nintendo America's CEO Reggie Fils-Aime cashed in his chips and said he was retiring. To thank Reggie for all his hard work at the western arm of Nintendo, he has received quite the selection of unique gifts. Starting off, the Big Man himself received a working Virtual Boy, art from Retro Studios, a notebook, a book from employees and a Mario statue.


The gifts are truly awesome, and just like Reggie says on his Twitter post, this is an "End of an era" and what better way to close it off then with some gifts that Reggie will be able to look back and remember his time at Nintendo. Out of the selection of gifts he received, I would personally say that the gift from Game Awards creator, Geoff Keighley is my favorite. I would even go as far to say that if Nintendo made that art piece available to purchase that it would sell like wildfire.

Mortal Kombat 11 Switch gameplay trailer shows story mode

By: Jak Connor | More News: Gaming | Posted: 15 hours, 6 mins ago

NetherRealm Studios is back at it again with yet another trailer, this time we have the Nintendo Switch gameplay trailer that showcases some new story mode scenes.



Almost two weeks ago now, Mortal Kombat Director for NetherRealm Studios, Ed Boon was asked about the Nintendo Switch version of Mortal Kombat 11. The main question that Switch users were dying to find out was if the game was going to run at 30FPS or 60FPS, according to Boon "Switch version is going to run at 60FPS." With that question answered, the next would be how much have NetherRealm downscaled the graphics to hit that solid 60FPS. Now we get a chance to look at the Switch gameplay.


Judging from the above gameplay video, Mortal Kombat 11 has definitely been downscaled graphically across the board to account for the hardware limitations of the Nintendo Switch. We can notice that the backgrounds during the fights aren't as well lit, and neither is the detail on each of the fighters. Honestly, I would rather NetherRealm sacrifice graphics for performance if that means Mortal Kombat 11 runs at a smooth 60FPS. Mortal Kombat 11 releases on the Xbox One, PS4, PC and Nintendo Switch on April 23.

Continue reading 'Mortal Kombat 11 Switch gameplay trailer shows story mode' (full post)

Mortal Kombat 11 - Shao Kahn can taunt players 'You Suck!'

By: Jak Connor | More News: Gaming | Posted: 16 hours, 6 mins ago

In the new reveal trailer for Mortal Kombat 11's Shao Kahn we are introduced to not only some brutal moves by Outworlds ruler but also a hilarious taunt.



We are less then a week out from the launch of Mortal Kombat 11, and NetherRealm Studios has not been slowing down with the reveal trailers they are releasing onto their Mortal Kombat YouTube Channel. This time round we have Shao Kahn, the emperor of Outworld and even though he might be an enemy, I'm certainly not disappointed with his moveset or taunt choices.


Shao Kahn carries what seems to be an oversized meat pulverizer for a weapon, and from the above video you can see that he knows how to use it. Shao Kahn uses a combination of moderately quick attacks that deal a considerable amount of damage, chaining together bone breaking string attacks that seem to just overwhelm his opponent. Just like most other reveal trailers, we get to see the fatality at the end, I won't describe what happens here so watch it to find out. Mortal Kombat 11 is planned for release on the Xbox One, PS4, Nintendo Switch and PC. It will be debuting on April 23rd.

Mortal Kombat 11 full roster revealed, 25 playable fighters

By: Jak Connor | More News: Gaming | Posted: 17 hours, 6 mins ago

A new image has surfaced online and it showcases the upcoming full roster for Mortal Kombat 11. The image showcases 24 playable fighters for gamers to enjoy.




The above image was posted onto the /r/MortalKombatleaks subreddit and showcases the upcoming games final and full roster. From the image we can see that there is a total of 25 playable fighters, the list is; Kitana, Liu Kang, Kung Lao, Jax, Noob Saibot, Kotal Kahn, Jacqui Briggs, Cassie Cage, Erron Black, Scorpion, Raiden, Sub-Zero, Sonya Blade, Skarlet, Baraka, Kano, Kabal, D'Vorah, Jade, Johnny Cage, Geras, Cetrion and The Kollector.


At the moment it is unclear if Frost is the only secret character to unlock, as there is plenty of room for more character icons around the edges. We know that there is DLC's coming, so perhaps the free spaces we can see in the above image will be filled with new or returning DLC fighters. Mortal Kombat 11 kicks its way onto the Xbox One, PS4, Nintendo Switch and PC on April 23.

Dennis Smith Jr. goes Mortal Kombat with Sub-Zero sneakers

By: Jak Connor | More News: Gaming | Posted: 18 hours, 6 mins ago

Under Armor has just met Mortal Kombat in a brand new shoe that is features Dallas Mavericks star Dennis Smith Jr.'s favorite Mortal Kombat character Sub-Zero.




The new shoe was just announced on the Under Armor website and is apart of the promotion for Mortal Kombat 11 launching on April 23rd. The website says that Dennis is a massive fan of Mortal Kombat and when he plays ball he imagines himself "as Sub-Zero on the court, ice cold and always ready to compete. This custom colorway of the UA Anatomix Spawn brings my love for Mortal Kombat and Sub-Zero to life, and I'm excited to share it with players who also share my same gaming passion."


The Mortal Kombat 11 Creative Director, Ed Boon also chimed in on the recent announcement, saying "Being a basketball fan myself, it's exciting to partner with Under Armour and Dennis Smith Jr. for the limited-edition MK11 UA Spawn colorway. We have an amazing community so it's great working with such a well-known brand to bring this Sub-Zero themed sneaker to Mortal Kombat fans." The official shoe name is UA Anatomix Spawn MK1, unfortunately it won't be available to purchase until April 26th. In the entirety of this post you will find all the images provided for the shoe, for further information visit the official website post here.

Continue reading 'Dennis Smith Jr. goes Mortal Kombat with Sub-Zero sneakers' (full post)

Super Smash Bros. Ultimate version 3.0 is live, patch notes

By: Jak Connor | More News: Gaming | Posted: 19 hours, 6 mins ago

The big version 3.0.0 update has arrived for Super Smash Bros. Ultimate, we now have a bunch of changes including the addition of the first DLC fighter, Persona's Joker.




As announced yesterday, version 3.0.0 has now been made live and Nintendo have provided some official patch notes. Yesterday's announcement revealed that version 3.0.0 would not only contain Persona 5's Joker, but also Stage Builder, Shared Content, Smash World, and more. Nintendo has also issued out some balance changes to a very long list of fighters, while also making some tweaks to the base gameplay of how all fighters interact with each other.


Judging from the patch notes, Nintendo have decided to basically reduce the damage output of certain attacks against shields across the board. Perhaps shield breaks were become all to common in Ultimate, which in turn would slow down the gameplay. Personally, playing the game extensively myself I would agree that some attacks from certain fighters carry what could be considered as too much damage onto shield. Experiencing a heavy amount of damage on shield forces you to retreat or at least back off slightly due to players not wanting to risk a shield break.

Continue reading 'Super Smash Bros. Ultimate version 3.0 is live, patch notes' (full post)