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Four drives in a single bay with a single power cable simplifies your storage system.
Four drives in a single bay with a single power cable simplifies your storage system.
Tencent, the world's largest video games company, today announced its full year earnings for 2018...and they're absolutely massive.
Tencent is one of the most diverse, powerful, and unique companies on the planet. There's a lot of moving parts to its business, and Tencent has fingers in many pies--its wide net of mobile franchises, social media platforms, and investment stakes in games-makers like Epic Games (Fortnite) and Riot Games (League of Legends) always makes for tremendous billions-strong cashflows. This year is no different.
In 2018, Tencent earned a total revenue of $45.56 billion across all segments, the company revealed in its latest earnings report. That's a mighty 35% year-over-year increase, a direct result of Tencent's move to "step up" its investments across the board. But like any company, Tencent has to spend money to make money. It only kept $11.65 billion of those earnings as profit, a margin of 26% versus last year's 30%.
Can't get enough of Capcom's Devil May Cry 5? The official soundtrack for the game has now been made completely available on a range of different platforms.
At the beginning of this month Capcom debuted their latest installment into the Devil May Cry 5 series, Devil May Cry 5. The game has been very well received by the community, and has even had the second best launch on Steam for Capcom, falling behind Monster Hunter: World.
In celebration of the games release, Capcom have decided to release the games soundtrack so fans of the series can enjoy the sweet tunes of Devil May Cry 5 wherever they are. The soundtrack consists of 136 tracks, now that might sound like a lot of tracks but many of them are short instrumentals. Regardless of the length of some tracks, the soundtrack as a whole manages to clock in at around 5 hours in length which is plenty of listening time for Devil May Cry 5 fans. If you would like to check out the Devil May Cry 5 soundtrack, it is available on Spotify, Steam, iTunes, Amazon and Google Play.
Bandai Namco has decided that they simply can't get enough of one of their favorite mascots, as yet another iteration of Goku will be added to the Dragon Ball FighterZ roster.
The world is looking a lot bigger for Goku these days. Grab your power pole and get ready for the arrival of Kid Goku (GT) to #DRAGONBALLFighterZ!— Bandai Namco US (@BandaiNamcoUS) March 20, 2019
Are you ready to push your Saiyan limits once again? Order DRAGON BALL FighterZ today! https://t.co/LD5kGcJSLn pic.twitter.com/7FMirYPfXv
At the moment there is already five different playable versions of Goku that are in Dragon Ball FighterZ, so how about one more? Arc System Works seems to agree, as they will soon be adding the Dragon Ball GT version of Kid Goku to the roster. Kid Goku (GT) will be apart of the FighterZ Pass 2 and will be arriving with his very own set of moves so at least he will feel unique.
Just like in the TV show, Kid Goku will be arriving with his very iconic power pole and will be able to unleash the power of the Super Kamehameha, Reverse Kamehameha and Super Ultra Spirit Bomb. The announcement also teases that there is one last secret move that is yet to be revealed. If I was to speculate what this move is, I would assume it would be Kid Goku's ultimate move. What move is it specifically? I think it could either be the 'Dragon Fist' attack that was used on Super Android 17 in the TV show, or the 'penetrate' move that was used on King Piccolo in the original Dragon Ball TV show.
NetherRealm Studios has released another reveal trailer for the lead up to the debut of Mortal Kombat 11. This time round we have Kotal Kahn going up against Jacqui Briggs, and it doesn't end has you would expect.
The Emperor of Outworld has made an entrance in the above reveal trailer that is titled "Official Kotal Kahn Reveal Trailer". Why mention the videos title? Because Kotal Kahn gets absolutely torn apart by Jacqui Briggs in this reveal trailer, he doesn't even do fatality in his own reveal trailer.
Instead we see Jacqui Briggs kick the living hell out of Kotal Kahn, she does a large selection of moves with many bonebreaking moves and even finishes off Kotal Kahn with an epic fatality. In other news about Mortal Kombat 11, if you happened to miss the character reveal for Kabal catch up on that here. Want more news on Mortal Kombat 11 for the Nintendo Switch, check out this article on the 'geometry reductions' that the Switch version will have here. There is also the possibility that Mortal Kombat 11 will feature cross-play, more on that here.
Most PS4 gamers would know that Quantic Dream's Detroit: Become Human, Heavy Rain and Beyond: Two Souls as PS4 exclusive titles. Well not anymore, PC gamers can rejoice as they are exclusives no more!
PS4 clearly takes the lead for having an absolutely fantastic library of exclusive titles for its user-base to enjoy, but now it seems that PC gamers are going to get some of that love aswell. Heavy Rain, Detroit: Become Human and Beyond: Two Souls developer, Quantic Dream have decided to share these titles with PC. What platform will they be released on? Well, lets just say it isn't going to be Steam (yet), yes, that is right, all of these fantastic titles will be coming to the Epic Games Store.
For the first year of release the above titles will be exclusive to the Epic Games Store, after that they will become available on other platforms. The announcement comes from Quantic Dream co-CEO Guillaume de Fondaumiere; "We are so grateful for 12 fantastic years of collaboration with Sony Interactive Entertainment and all they have allowed us to create and produce. With this new partnership with Epic, we can now expand our products to a wider fan base and allow PC players to enjoy our titles." At the moment there is no release date for these titles, but Epic Games has said that we could expect them sometime later this year.
Epic Games is throwing some serious benjamins around to entice developers from all backgrounds to use Unreal Engine, with the Fortnite creator announcing a new "MegaGrant Program" that really started back in 2015.
Epic CEO Tim Sweeney said this new grant program is a way of giving back to the community in the wake of Fortnite's mega success, with the grant varying between $5000 and $500,000. It's not just about game development either, as Unreal Engine is used in countless fields so the grant program will seed out money to teams who make tools that integrate UE4, such as a CAD program.
Media and entertainment creators that use Unreal Engine can apply, with the same going for students and schools that use UE within their curriculum. Creators keep their IP, as Epic is giving out the money with "no-strings-attached" meaning the company will not have any power over what content comes from its grants.
Now that Super Smash Bros. Ultimate is out and pro-players are starting to get a decent understanding of the games new mechanics, eSport events have begun. As always, with competitive play some controversy can follow.
Last weekend there was the Smash regional Colloision 2019 tournament in New Jersey. Smash Bros. pro players Tyler "Marss" Martins and Justin "Wishes" Magnetti went head to head in winners side of the bracket to decide who would take a spot in finals. Throughout the match Marss seemed to become annoyed at the heckling from the crowd, and even stood up to say something. Shortly after the next stop the pro-player got up and walked away from the game, which resulted in Wishes just knocking Marss off the edge.
It seemed that Marss was upset with a person in the crowd that was yelling out his strategy to beat Wishes. As coaching in any form is illegal in Smash Bros tournaments, Marss believed that this member in the crowd constituted for an overall official ruling on the matter. Collision organizer Riddge "RJ" Mussington asked the person in the crowd to leave the venue, he then met with his staff to discuss a decision. After some minutes, the ruling was that the game would restart with a 2-1 difference between players, with Wishes having the lead in stocks but also having his damage set to 100%.
Here we go, folks: Remedy's new game Control has been tied as a 1-year exclusive to the Epic Games Store in an announcement by 505 Games, the subsidiary company Digital Bros. today at GDC 2019.
The digital version of Control will be exclusive to the Epic Games Store for 12 months, which is a super surprising move. Epic also announced a deeper relationship with Ubisoft, which will see "several" PC releases coming to the Epic Games Store, as its partnership with the Uplay division evolves.
Epic Games is having the time of its life at the Game Developers Conference this year, unveiling the future of Unreal Engine with what seems like the closest we've been to photo-realistic graphics in Unreal Engine yet. The new 'Troll' short film was debuted at GDC 2019, which you can check out below:
Troll is a new short film from Goodbye Kansas and Deep Forest Films and features a Shrek-like princess in all-CG powered by Unreal Engine, with Epic's first debut of its new physics engine. We're looking at full real-time graphics here with real-time ray tracing, cinematic-quality lighting, soft shadows, and reflections all being done on Unreal Engine.
All of this is powered by a single NVIDIA GeForce RTX 2080 Ti graphics card which is impressive, too. This is a short film and not a game, so don't expect a huge world from what we're seeing here, but to run cinematic-quality graphics like this in real-time on a single graphics card is damn good.
NVIDIA has released some interesting stats on their GPU adoption, with new numbers releasing during their recent Investor Day event detailing Turing, Pascal, and older-gen GPU adoption.
The company has said that Turing GPUs have sold 45% more than Pascal GPUs in the first 8 weeks of launch, and considering the harsh reception and huge prices of the GeForce RTX cards, it hasn't stopped NVIDIA from selling a bunch of them. But how much penetration has Turing had into gamers' PCs?
According to NVIDIA's own graph we can see that just 2% of NVIDIA's consumers have upgraded to a Turing GPU, while 50% are using Pascal (GTX 10/16 series) and 48% are using older-gen GeForce cards. Close to 90% of GeForce GTX 10 series owners that are upgrading are grabbing higher-end Turing-based GPU offerings, too. You can see that most people that have a GTX 1080 or GTX 1080 Ti are upgrading to a new RTX 2080 or RTX 2080 Ti, which is interesting to see.